Korean traditional strategy games

Master Mind Games — Cham-gonu & Gomoku

Capture, trap, and outthink your opponent — solo against the AI, or online against a real person. No install, no account.

Single Play Online Battle
Red to place (0/12)
0:00
On board — Red: 0 · Blue: 0
Board color
How Cham-gonu works
  • Each player has 12 pieces. Take turns placing one at a time on any empty point of the 24-point board — placement is the first half of the game. The very first placement of the game is restricted to one of the outermost square's 4 corners.
  • Line up 3 of your pieces in a row (straight, along the drawn lines) to form a "mill" — then remove one enemy piece. A point used in a capture is marked and locked for the rest of placement.
  • Once all 24 pieces are placed, the second half begins: slide one piece per turn to an adjacent empty point, still forming mills to capture.
  • Win by reducing your opponent to 2 pieces, or leaving them with no legal move.
  • Deciding who goes first (쟁두): traditionally, two players play rock-paper-scissors, and the loser gets to move first.
What is Gonu?

A family of Korean folk board games, centuries old — Cham-gonu is the deep one, same family as the Western "Nine Men's Morris." New to Gonu? Try Jul-gonu first to learn the basics.

Practice Gonu

Learn the basics in a couple of minutes

Jul-gonu 줄고누

4 pieces, a simple line board. Step one square, sandwich to capture.

Daseotjul-gonu 다섯줄고누

Same rules as Jul-gonu, one size bigger — 5 pieces, more room to plan.

Palpal-gonu 팔팔고누

The widest of the line-gonu family — 8 pieces a side on an 8x8 board.

Bakwi-gonu 바퀴고누

Stand on a corner "wheel" and slide any distance to capture.

The main game
Cham-gonu 참고누

12 pieces each on a 24-point board, same family as Nine Men's Morris. Place pieces to form "mills" and capture, then slide once the board fills — genuinely deep, worth the extra few minutes to learn.

Play solo Invite a friend
Not a Gonu variant
Gomoku 오목

Five in a row, any direction, on a 15×15 board — Freestyle or Standard (Renju) rules. No captures, just pure positioning.

Play solo Invite a friend
Red wins!
Moves 0
Time 0:00
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First half over!

All 24 pieces are placed. For the second half, slide one piece per turn to an adjacent point instead of placing.

2 Players

Playing on this device together, or inviting someone online?

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